Crafter’s Passion, by Kris Schnee – book review by Fred Patten
by Patch O'Furr
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Crafter’s Passion by Kris Schnee.
Seattle, WA, CreateSpace, March 2018, trade paperback, $7.99 (247 pages).
This actually shouldn’t be reviewed here because it’s not anthropomorphic. But it’s in Kris Schnee’s Thousand Tales series, and the previous four books all had protagonists who became fantasy animals: a griffin, a squirrel-girl, a coyote-man, and a pegasus. If you’re a Thousand Tales fan, you’ll want to read it despite its protagonist remaining human.
Schnee’s Thousand Tales books aren’t meant to be furry fiction, but science-fiction. Schnee postulates that by 2038, Artificial Intelligences have become so advanced/powerful that when a new one code-named Ludo is put in charge of the Thousand Tales interactive game, and programmed to make sure its players “have fun”, Ludo does everything to ensure that they have fun – including giving them the choice of abandoning their human bodies and living in Thousand Tales permanently, as the creature of their choice.
The process involves the scanning of their brains (an expensive process that results in the death of their human bodies) and the transfer of their minds to Ludo’s control within its Thousand Tales universe. Most governments (much more regimented than today) oppose this. But it involves a person’s free choice, and some experts argue that the process involves the successful transferral of the person into a new body without being killed.