Skeleton Crew, by Gre7g Luterman – book review by Fred Patten.
by Patch O'Furr
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Skeleton Crew, by Gre7g Luterman. Illustrated.
Seattle, WA, CreateSpace, August 2014/October 2016, trade paperback $8.95 (259 pages), Kindle $3.99.
This is the first hard science-fiction novel I’ve ever read with absolutely no humans in it. The cover by H. Kyoht Luterman (the author’s wife) shows two of the main characters; Commissioner Sarsuk, a kraken, holding Kanti, a geroo. All of the other characters in the novel are geroo. There are over a dozen full-page illustrations, most by Rick Griffin of Housepets! fame, showing such geroo characters as Kanti, Saina, Tish, Captain Ateri, Chendra, and more.
The geroo are unclothed, with thick tails and fur. There are frequent mentions in the text of twitching ears, tail rings, and the like. Kanti is called Shaggy for his unruly fur.
Skeleton Crew is set entirely on, or within, the huge generation exploratory starship White Flower II in interstellar space. There is a two-page cutaway diagram of the White Flower II by Brandon Kruse. Four centuries earlier, the krakun came to the primitive planet Gerootec and offered to hire thousands of the overpopulated geroo as their starship crews. The geroo who went into space and their descendants would never see Gerootec again, but they would live in luxury compared to the backward geroo on their homeworld. Technically, the White Flower II belongs to the krakuns’ Planetary Acquisitions, Incorporated, with a mission of finding new planets that can be colonized.
New planets for the krakun. Never for the geroo.