Dogpatch Press

Fluff Pieces Every Week

Category: Opinion

Doglands, by Tim Willocks – book review by Fred Patten.

by Patch O'Furr

Submitted by Fred Patten

51YDnSOQT-L._SX344_BO1,204,203,200_Doglands, by Tim Willocks
NYC, Random House, September 2011, hardcover $16.99 (308 [+1] pages), Kindle $9.99.

This has been published by Random House Children’s Books, but packaged to look like an adult title. Most reviews (non-furry) have compared it to London’s The Call of the Wild crossed with Adams’ Watership Down. The dogs in it talk to each other, which qualifies it for reviewing here.

“Once upon a time in the Doglands, a blue greyhound gave birth to four pups in a prison camp that the dogs called Dedbone’s Hole. The blue greyhound’s name was Keeva and she named her firstborn Furgul, which in dog tongue means ‘the brave.’ Keeva loved Furgul from the moment she saw him, but as she licked his newborn body clean and gave him her milk to drink, her heart was filled with fear. Furgul had been born with a terrible secret. And she knew that when the masters discovered his secret, they would take him away.” (p. 3)

Furgul is born into a puppy farm, specifically a greyhound breeding farm whose purpose is to produce as many greyhounds for dog racing as possible:

“When the pups no longer needed Keeva’s milk, they joined the other hounds in the exercise yard and Furgul got a better look at Dedbone’s Hole. A lot of greyhounds lived here, in a compound surrounded by a high wire fence. Outside the fence he saw a junkyard and some shacks. Inside the compound the greyhounds were locked in crates – one crate each, where each hound lived all alone – which were even smaller than the whelping cage that Furgul lived in. For just one hour a day the hounds were released from the crates to feed and exercise. The masters made sure there was never enough food for all the hounds, and so the hounds had to fight one another, snarling and biting at the filthy troughs of grub to get enough to eat. The older dogs said the masters starved the dogs on purpose to make them compete, so they could find out who was weak and who was strong and who might make a good racer. They did it to teach them that it was stupid to make friends. They did it because they were bullies who thought it was fun to feel so powerful.” (pgs. 4-5)

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Fursonas and Furries: A Tail of Two Docs (Part 2)

by Patch O'Furr

(Continuing yesterday’s Part 1.)

Here’s the thing – most of the anger towards Fursonas is because it wasn’t the doc we expected, or to some, what they wanted.

A lot of that comes with the general history of the fandom. How media took our hobby and portrayed it as a pagan cult of sex crazed orgies, by animal-suited maniacs.  From Vanity Fair, CSI, MTV, etc portraying us as a fetish rather then a community of artists, writers, dancers, and more.  The way they just don’t get what we are about is what many members in the fandom have been fighting to overcome for years.

And it’s been more or less a success, even with the press, as the fandom evolved to what it is today.  To how we see each other, what we believe in, and just enjoying the weirdness that we are.  After newly turning that corner, perhaps Fursonas could threaten to bring back all the negative old things they been working to overcome.

But that’s not what Fursona is or ever tries to do.

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[DR]: My movie is meant to question what a “negative view” of the fandom is. While furry is definitely an accepting place, I do think that there’s a double standard in this community. People want to be accepted for themselves, but sometimes find it hard to accept things that are outside of their own comfort zone. I see this all the time in communities and I see it all the time in furry. Just look at babyfurs, and how plenty of more “normal” furries don’t want to have anything to do with them.

I love this fandom so much that I want it to be better. I think if we’re going to keep patting ourselves on the back for being so accepting, that means having to ask some difficult questions of ourselves—how much do we accept? What is the price of individual expression in the fandom? What is a “good image” and much is it worth? I still grapple with these questions all the time.

This is something I agree with. Our fandom does have a double standard. I know it because as a gay man I’ve seen how a community that views itself as open minded and accepting of all walks of life is also filled with selfish, shortsighted, rude, or even despicable people. Same with the kink community, with it’s view of itself as open minded and accepting to all walks of life, only to see some sides view other sides as inferior or even taboo.  It’s the very same with the Furry fandom. We’re a community that is open minded and accepting, and guess what I’m going to say next.  We’re also regular flawed humans.  It’s not hard to see a pattern when you’ve seen it repeated many times.

This is what Fursonas talks about, and it’s not what everyone in the fandom wants. Which is why many have seen Furries as the preferred doc, with its more positive view of the fandom over Fursonas criticisms.

But here’s the other thing, Furries wasn’t made for the fandom. Let me ask you a question: if you’ve seen Furries and are a member of the fandom, what do you learn from it?  What information does it provide that hasn’t already been discussed time and again from other members of the fandom?

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Fursonas and Furries: A Tail of Two Docs (Part 1)

by Pup Matthias

(Note from Patch: thanks to the site’s valued long time contributor, Pup Matthias. As site manager, I don’t put a leash on writing, and this came from his self-motivated effort. Therefore, I’ll add a disclaimer that Matthias is sole author, independent from my previous posts and relationships or understandings with others. I had considered doing a followup about poorly-done mainstream Fursonas coverage called “furry is not a cult,” but then decided that enough conversation was already happening.  Uncle Kage, Dominic, Eric Risher and Matthias are all friends to me and all of them are doing great things for this community. If you only get to hear part of the story, let that say the rest. – P)

1462807202946This has been an incredible year for the Furry Fandom. Zootopia crossed over a billion dollars, fur con attendance continues a healthy rate of growth, more positive news about the fandom has been coming out, and Furry Network has entered the Furry website game. And we’ve got not one, but two documentaries exploring the fandom made by people inside the fandom itself. Yet it’s the last part that has brought on some of the biggest debates in the fandom.

Since the release of the two documentaries, Fursonas and Furries, there has been a lot of praise and criticism towards both, although Fursonas has been getting the more vocal criticism of the two.  Which isn’t surprising.  Fursonas features a lot of topics that depending where you stand, can be seen as exposing an issue most would rather hide, or a sensational attack that continues the negative image of the fandom we’ve been working for years to get over.

The reason?  In the second half of Fursonas, we see director Dominic Rodriguez get pulled over by Anthrocon staff, and he was subsequently banned from Anthrocon for breaking their media policy. The rest of the doc then paints the con chair, Uncle Kage, in a negative light criticizing his practices both with media relations, how Furries should interact (or not) with the media, and the way he “censors” certain figures and topics to make the fandom more acceptable to the mainstream.

Now to make things clear, I like Fursonas. I like that it brings forward issues I believe we should discuss and come to terms with. I think some of the criticism doesn’t come so much from the film itself as that it’s a film the fandom didn’t expect. I’ll go into detail about that later, but this article is not a Fursonas defense piece.  It’s about exploring the topics and reactions that have become clouded with all the drama surrounding the two films. I love that we have two Furry docs that explore two different aspects of the fandom. I’ve even talked to both directors, who wish to express their own thoughts about everything going on. This isn’t trying to end the conversation. It’s to add more and make sure what we debate about is what needs to be debated about.

So let’s first examine the main issue, Dominic Rodriguez being banned from Anthrocon. This bit of information alone has been the deal breaker on whether people should watch the doc. It’s as if because Anthrocon saw fit to ban a film about Furries, then it can’t be worth watching in the first place. When you watch the film, you see the topic of being banned brought up, but also the main reason for them to be banned was because they didn’t agree to a Production Agreement, which would have given some form of creative control over the film to Uncle Kage.

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The Enough Already podcast made me look at furries vs. conservatives, Gamergate and Trump.

by Patch O'Furr

EnoughAlreadyBanner

On this podcast, host Fingers Malloy talks about his visit to Rocky Mountain Fur Con in Denver. It starts 20 minutes in. Thanks to Kieran for sending this.

It’s a gentle outsiders’ look.  Fingers has a pastime of making fun of politics, but furries are spared overdone mockery. (“They’re not hurting anyone”, he says).  He mentions past negativity and compares it to picking low-hanging fruit.

Enough Already is for pop culture and conservative politics. In fact it shares some serious connections to senators, governors, Fox News, etc.

There isn’t a big overlap with conservatives and furries. We talked on Twitter after the show, and they were curious to know why? I gave a very generic reason of demographics.  There’s no politics about being a talking animal and we come in all stripes.  But young and queer people tend not to be overly enamored with the right-wing or christian fundamentalists. That goes both ways.

yiffstick

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Legacy: Dawn, by Rukis – book review by Fred Patten.

by Patch O'Furr

Submitted by Fred Patten, Furry’s favorite historian and reviewer.

rukis-legacy-dawnLegacy: Dawn, by Rukis. Illustrated by the author.
Dallas, TX, FurPlanet Productions, June 2016, hardcover $29.95 (383 pages), trade paperback $19.95.

This is a mature content book.  Please ensure that you are of legal age to purchase this material in your state or region.

Legacy: Dawn is a standalone novel by Rukis, set in her world of Red Lantern (Sofawolf Press, March 2012) and Heretic (FurPlanet Productions, January 2013). Like the others, it takes place in a brutal semi-Renaissance anthropomorphic world.

Legacy: Dawn is narrated by Kadar, a low-caste jackal in a rigid stratified society ruled by a hyena aristocracy:

“I was born in a small village near the Hyronses river, to a family of laborers working in the brick kilns. My family, as many generations back as the walls of my home and the scrawlings of previous dead relatives could trace back, have always been laborers on the clay flats, working the brick kilns. We have little choice. There is no elevation from the labor caste. If you are born a laborer, and you live long enough to have children of your own, they too will be laborers. That’s simply how it is. How it has always been. How it will always be.

At least, that’s what I was raised to believe.” (p. 7)

Kadar only describes his childhood for the first four pages. After that he is an adult indentured servant, which is not practically different than a slave:

“He [Kadar’s guard] doesn’t hesitate to bring that up. ‘Your contract requires that you work,’ the hyena sniffs, ‘you can’t very well do that if you’re on the run. We’re legally obliged by our employers to keep you sedate and dutifully paying off your debt. By any means. Any injuries you sustain during an escape attempt are your cross to bear during the workday. The harvest doesn’t stop just because you went and got yourself damaged.’” (pgs. 11-12)

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Song of the Summer King, by Jess E. Owen – book review by Fred Patten.

by Patch O'Furr

Submitted by Fred Patten

61WDYh9RmLLSong of the Summer King, by Jess E. Owen. Map.
Whitefish, MT, Five Elements Press, July 2012, hardcover $30.00 ([viii +] 246 [+2] pages), paperback $12.99, Kindle $4.99.

“Shard is a gryfon in danger. He and other young males of the Silver Isles are old enough to fly, hunt, and fight–old enough to be threats to their ruler, the red gryfon king. In the midst of the dangerous initiation hunt, Shard takes the unexpected advice of a strange she-wolf who seeks him out, and hints that Shard’s past isn’t all that it seems. To learn his past, Shard must abandon the future he wants and make allies of those the gryfons call enemies. When the gryfon king declares open war on the wolves, it throws Shard’s past and uncertain future into the turmoil between. Now with battle lines drawn, Shard must decide whether to fight beside his king . . .or against him.” (blurb)

The beginning of the first volume of Owen’s The Summer King Chronicles tetralogy is reminiscent of Richard Bach’s Jonathan Livingston Seagull. “Fresh morning air lifted clouds and gulls above the glimmering sea, and drew one young gryfon early from his den. Too early, just before sunrise when forbidden darkness still blanketed the islands.” (p. 1)

Shard, a young gryphon, has sneaked out from his cave on Sun Isle early to get some additional flying practice. It’s not for the pure glory of flying, though. Shard is a native of the Silver Isles, conquered a generation ago by the gryfon Sverin the Red King and his Aesir.

“‘The king comes,’ said the older gryfon. Halvden [the son of one of Sverin’s advisors] blinked and spun as they all perked ears toward the king’s rocks. The king glided in from his morning flight, massive wings flaring, stirring the grass as he landed on the top of his rocks.

The largest of the pride, Sverin-son-of-Per looked every bit a king. He wore gold, crusted with emerald and sparkling catseye, around his neck, and golden bands clamped to his forelegs just above the spread of black talons. Tokens from Sverin’s grandfather’s war with dragons in the farthest arctic lands across the sea. The dawn outlined his copper flanks, throwing sheen across the scarlet feathers of his shoulders and the deep crimson of his face.” (p. 7)

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Dream Jumper: Book One, Nightmare Escape – book review by Fred Patten.

by Patch O'Furr

Submitted by Fred Patten, Furry’s favorite historian and reviewer.

71+62fmn3iLDream Jumper. Book One, Nightmare Escape, by Greg Grunberg & Lucas Turnbloom.
NYC, Scholastic Press/Graphix, July 2016, hardcover $24.99 (203 [+1] pages), trade paperback $12.99, Kindle $7.99.

In this adventure fantasy recommended for grades 5 to 8, middle school student Ben Maxwell is failing because he keeps falling asleep in classes from exhaustion. He has nightmares every night about monsters chasing him and his school friends. But his friends also have nightmares, and Ben is in them. A rabbit named Lewis tells Ben that he is really a Dream Jumper, with the power to enter others’ nightmares that are sent by the hulking monster Erebus, the lackey of Phobetor, the Nightmare Lord. Lewis teaches Ben how to fight Erebus and his nox minions that thrive off people’s fears.

But it’s all more complicated than that. As Ben’s mother insists that he be tested at a Sleep Clinic for his “disorders”, and Ben demands that Lewis in the Dream World tell him more about what is going on, details emerge that are more science-fictional than fantastic, such as the government’s top-secret Office for Dream Warfare. Just who are Phobetor and Erebus? Who are Lewis and his friends, who are clearly more than just cute furry and feathery talking animals? Will Ben’s classmates from Taft Middle School play a more important part than needing saving from their nightmares? Stay tuned for Book 2.

Fantasy and s-f stories about a separate waking world and a dream world, with a protagonist who is able to travel between the two, go back to at least the 1940s. Two 1940s examples, both for adults, are the novel Slaves of Sleep by L. Ron Hubbard and the short story “Dreams Are Sacred” by Peter Phillips. By making their Dream World more fantastic, with friendly Dream Jumper talking animals like Lewis the rabbit and Mrs. Geomy the gopher, author Grunberg and illustrator Turnbloom have produced a comic-book-format novel that can help preadolescents to discover the worlds of furry literature.

– Fred Patten

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Les Ailes du Singe. T.1, Wakanda, by Etienne Willem – Book Review by Fred Patten

by Pup Matthias

Submitted by Fred Patten, Furry’s favorite historian and reviewer.

1969_couvLes Ailes du Singe. T.1, Wakanda, by Étienne Willem.
Geneva, Switzerland, Éditions Paquet, May 2016, hardbound €14,00 (48 pages).

This is another fine entry in Lex Nakashima’s & my project to bring American furry fans the best of new French-language animalière bandes dessinées. We covered Étienne Willem’s previous four-volume L’Épée d’Ardenois, set about the 13th century with knights in armor. Les Ailes du Singe, The Wings of the Monkey, is considerably different. It’s set in New York in 1933, with knights of the skies.

It’s March 1933, in the depths of the Depression. Tens of thousands of people are out of work, eating in soup kitchens and living in Hoovervilles. Harry Faulkner (monkey), a top pilot in the Lafayette Escadrille during World War I, and the owner of his own barnstorming and movie stunt-flying Jenny biplane during the ‘20s, has fallen on hard times; but he’s not so desperate that he’ll take a job as a common mechanic. He complains to his girlfriend, Betty Laverne (deer), a newspaper reporter for the Herald, and to his own mechanic, Lumpy (pig), that he wants a job that will let him fly.

Meanwhile, the mayor of New York (rabbit) is gambling on jump-starting a return to prosperity – and advancing his own political career – by sponsoring a fleet of high-profile dirigibles (which the mayor secretly owns a share of) powered by synthetic helium, that will replace the railroads in crossing America in comfort and speed. The first of them, the Navy dirigible Wakanda, is about to cast off from the Empire State Building on its posh maiden voyage to California. The flight is covered by Betty.

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Hoenix, by Ted R. Blasingame – book review by Fred Patten.

by Patch O'Furr

Submitted by Fred Patten, Furry’s favorite historian and reviewer.

Fred writes: three or four reviews of furry books that I wrote in 2003 or 2004 have vanished from the Internet.  I wrote them for the first version of Watts Martin’s Claw & Quill site, which he has apparently taken down. Here they are back online.

product_thumbnail.phpHoenix, by Ted R. Blasingame.
Morrisville, NC, Dennier Publishing/Lulu, August 2004, trade paperback $12.49 (343 pages).

For about a quarter-century from 1925 to 1950, millions of Americans thrilled to rip-roaring adventure fiction in pulp magazines and movie serials. Best Western, Popular Detective, Doc Savage, Jungle Stories, G-8 and His Battle Aces — there were dozens of them. The colorful locales might change, but most featured steely-jawed adventurers who slugged, slashed or shot their way through innumerable dangers. I loved these when I was a kid.

Ted Blasingame’s galactic adventures would fit in nicely with the works of Edmond Hamilton, Jack Williamson, and L. Ron Hubbard that supposedly were among George Lucas’ inspiration for Star Wars. Blasingame has been writing his adventures of an interstellar freighter spaceship in a galaxy of anthropomorphized animals, on his http://horizon.dennier.com/ website since 1996. Recently he has started publishing them in trade paperback format through the Lulu.com print-on-demand web-publisher. Hoenix is a stand-alone novel in his Blue Horizon universe.

A wolf regains consciousness at the bottom of a deep well next to the skeleton of another canine. He has been savagely beaten and left for dead. He has almost complete amnesia. Next to him and the skeleton are a suitcase containing clothes with a sales receipt to Aramis Thorne, some rations, and a crate of rotting bags of ancient gold coins — millions of credits’ worth. The well is in a deserted primitive city, uninhabited for centuries but with signs of having been recently looted. After hiding most of the gold, the wolf discovers that he subconsciously has enough survival skills to live through an arduous desert trek, and to face down a band of thieving fennec nomads who abruptly back off when he uses the Thorne name. “Nobody crosses Captain Thorne…” “Heard you were dead… It’s all over Castelrosso…”

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It’s More Fun When You’re Not Allowed, by Isabel Marks – book review by Fred Patten.

by Patch O'Furr

Submitted by Fred Patten, Furry’s favorite historian and reviewer.

599841-1Fred writes: three or four reviews of furry books that I wrote in 2003 or 2004 have vanished from the Internet.  I wrote them for the first version of Watts Martin’s Claw & Quill site, which he has apparently taken down. Here they are back online.

It’s More Fun When You’re Not Allowed: Namir Deiter, Year One, by Isabel Marks. Fredericksburg, VA, Fuzzy Kitten Comics/Studio Ironcat, September 2004, trade paperback $11.95 (128 pages,.

This tidy little package presents the first year’s worth of Isabel Marks’ online Namir Deiter comic strip (November 28, 1999 through January 5, 2001), plus a lot of bonus goodies: biographies of 21 main and minor characters, an original ten-page story, a Fantasy Gallery showing the main gang in s-f and fantasy settings, a foreword by Bill Holbrook, and more. Almost as good as the strips themselves are Marks’ notes on practically each one describing the conditions under which it was written and/or drawn.

Basic advice for writers is “Write what you know about.” Marks appears to have done this to excellent effect. As she explains in her notes, she was a high school senior with some spare time in computer class. She had recently discovered on-line comics and wanted to try one of her own.   What about? High school dating! The first strip introduces four high school gals and a guy. The guy, Devlin, is just present to start the action (he asks Tipper out on her first date). The main cast is the girls: sisters Snickers and Tipper Namir, Blue Deiter, and Joy Satu. Snickers and Joy are relatively demure; Tipper, the youngest, is tomboyish; and Blue, who was neglected as a child and raised herself by watching TV, is self-centered and apparently attention-seeking. As Namir Deiter advances during its first year, Marks points out in her marginal asides the ways in which it begins to evolve. The art style shows her experiments with different computer drawing tools and techniques. The story starts with individual gag strips, and gains depth as her characters develop individual personalities and become involved in more serious human-interest situations.

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