by Pup Matthias
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Liberation Game, by Kris Schnee.
Seattle, WA, CreateSpace, May 2018, trade paperback, $8.99 (307 pages). Kindle $3.99.
This is both a sequel to Thousand Tales: How We Won the Game, 2040: Reconnection, The Digital Coyote, Thousand Tales: Learning to Fly, and all the other stories in this series, and an independent summation of all of them. It covers the years 2036 to 2040, from when the Artificial Intelligence Ludo was just starting to set up the Thousand Tales/Talespace gameworld, to when it – maybe – becomes a legally recognized independent country. It features new characters, although some previous characters appear in it. (Nocturne, identified in the first novel as a black-feathered griffin-girl, is described more fully; she’s not an eagle-lioness combination but a raven-lioness.)
Liberation Game features three main characters: Ludo, in “her” beautiful human woman form; Robin MacAdam, a young American, a member of the Latter Day Saints/Mormons helping to build a community in the Central American nation of Cibola; and Lumina, a centauroid deer robot (very shiny but metallic; not very “furry”).
As Liberation Game begins in 2036, Ludo has just begun her mission to help humans “have fun”. Lumina is one of the first independent AIs that Ludo has created. She was intended to become the android companion of a German doctor who Ludo hoped to encourage to become a supporter of Thousand Tales and one of its first uploaded residents, but he is killed almost immediately, leaving Lumina at loose ends. She drifts over to Robin’s project.
Robin, the assistant of Edward Apery, are the two Mormons/Americans helping the local natives of Cibola to construct a modern village, Golden Goose. The name is intended as both a symbol of what they hope to accomplish, and as a subtle hint to Cibola’s corrupt government that it can get more over the long run by letting the experimental village succeed than by taking all its assets as “taxes” immediately.
“The village of Golden Goose existed by a strange partnership. The Latter-Day Saints (or Mormons) had pumped money into Cibola in the hopes of winning over some of the local Catholics. The government had eagerly deeded them some land to start economic reconstruction. Robin himself had initially cared more about travel and adventure and damn good local coffee.
The village’s other partner wasn’t human: Ludo the gamemaster AI.” (p. 5)
At this point, Ludo is mostly a silent partner, helping to subsidize Golden Goose’s development for the long-range goal of building one of her centers of Thousand Tales and uploading human minds into Talespace. Edward/administrator and Robin/engineer are the tutors of the local natives, and their representatives to Governor Leopold, their Cibolan government official.