Subject 9 – Furry comic guest review by Vox Fox.
by Patch O'Furr
Submitted by Vox Fox, a talent in music, fursuiting and video in the San Francisco Bay Area.
Submitted by Vox Fox, a talent in music, fursuiting and video in the San Francisco Bay Area.
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
The Vimana Incident, by Rose LaCroix.
Dallas, TX, FuPlanet Productions, February 2015, trade paperback $9.95 (205 pages), epub $7.95.
This title is a work of anthropomorphic fiction for adult readers only.
“Rose LaCroix is proud to present her most anticipated novel, where psychedelic science fiction, historical fiction, and alternate timelines come together in a suspenseful, mind-bending masterpiece.” (back-cover blurb) Well, it’s certainly her most ambitious novel.
Edward “Red Ned” Arrowsmith is a red fox British aerospace engineer in an anthropomorphic 1939, where the world is not preparing for World War II but is engaged in a race to establish the first permanent Lunar colony. Ned is the chief engineer at Bristol Lunar, the firm that supplies the hardware for the British space program. A manned Lunar landing has already been accomplished; now the race is on to build a permanent base. The Americans, the British, the Germans, the Japanese, and the Soviets are all in peacetime competition, but they don’t pretend that it’s friendly.
One day the commander of the Royal Air Force Lunar Expeditionary Force pays a surprise visit to Red Ned’s office. He’s needed to go on a secret mission to the moon. Does he accept? Ned guesses so, but when? Right now – the commander (an otter in a RAF officer’s uniform) will drive Ned to the dirigible airfield to get a flight to the launch site immediately. “‘We’ll have time to stop by your house so you can bring a change of clothes but we have to be on the RAS Empress of India by no later than four o’clock pip-emma. That is, if you choose to accept this mission.’” (p. 15)
I suppose that if you can accept talking anthropomorphized animals, a secret mission where one is called upon to become a member of a Lunar mission at a moment’s notice with no training is no problem. But it fatally weakened any aura of believability for me. After that, The Vimana Incident became for me just a fast-moving amateur secret-agent/science-fiction adventure with a funny-animal cast. Until about halfway through, where it becomes very much more than that … Read the rest of this entry »
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Minions: The Deluxe Junior Novel, Adapted by Sadie Chesterfield, Based on the Motion Picture Screenplay Written by Brian Lynch. Illustrated.
NYC, Little, Brown Books for Young Readers, May 2015, hardcover $9.99 (131 pages), paperback $6.99.
Paddington: The Junior Novel, Adapted by Jeanne Willis, Based on the screenplay written by Paul King, Based on the Paddington Bear novels written and created by Michael Bond. Illustrated.
NYC, HarperCollinsBooks/HarperFestival, October 2014, trade paperback $5.99 (142 pages, Kindle $5.99.
Penguins of Madagascar: Movie Novelization, adapted by Tracey West. Illustrated.
NYC, Simon and Schuster/Simon Spotlight, October 2014, trade paperback $6.99 (142 pages), Kindle $6.49.
Planes: Fire & Rescue: The Junior Novelization, Adapted by Suzanne Francis. Illustrated.
NYC, Random House, June 2014, trade paperback $5.99 (122 pages).
Rio 2: The Junior Novel, Adapted by Christa Roberts. Illustrated.
NYC, HarperCollinsBooks/HarperFestival, February 2014, hardcover $14.40 (144 pages), trade PB $5.99, Kindle $5.99.
None of these juvenile novelizations would be worth reviewing alone, but they make a point for furry fandom: for about the last five years, there have been practically no anthropomorphic theatrical animated features, and a lot of animated features starring mostly real or fantasy humans like Pixar’s Brave and Inside Out, from major animation studios that have not had authorized juvenile novelizations of about 140 pages. (If it’s from Simon Spotlight, you can count on it having exactly 144 pages; a tipoff that all of its juvenile novelizations are written to a formula. But, in the case of Minions, those 144 pages include 131 pages of novel, plus 13 pages of color plates, black-&-white illustrations, and advertising.) Many VFX-heavy live-action features like Avengers: Age of Ultron and Guardians of the Galaxy and Tomorrowland have novelizations, too. I could have picked Blue Sky Studios’ Ice Age: Continental Drift or Epic; Disney’s Wreck-It Ralph or Tangled or Frozen or Big Hero 6; DreamWorks Animation’s Turbo or Mr. Peabody and Sherman or Home (despite Home being already based on a “real” book, Adam Rex’s The True Meaning of Smekday); LAIKA’s ParaNorman or The Boxtrolls; Sony Pictures Animation’s Cloudy With a Chance of Meatballs or Hotel Transylvania 2; Warner Animation Group’s The Lego Movie (144 pages from Scholastic, Inc.) – almost any animated feature. Read the rest of this entry »
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Doc Rat. Vol. 13, Lucky for Some, Doc, by Jenner.
Melbourne, Vic., Australia, Platinum Rat Productions, June 2014, trade paperback A$16.00 (unpaged [76 pages]).
Doc Rat. Vol. 14, Prey Tell, Doc: Son of Fortenflanck, by Jenner.
Melbourne, Vic., Australia, Platinum Rat Productions, December 2014, trade paperback A$16.00 (unpaged [88 pages]).
These are the latest two pocket-sized volumes of Jenner’s Doc Rat online daily comic strip. They are especially desirable right now when the Doc Rat website is having electronic problems, so you couldn’t read these strips for free on its archive if you wanted to. But even when the archive comes back online, these thin booklets are extremely handy for carrying around with you. They are only available in one bookshop in Melbourne, and by mail order over the strip’s website for A$16.00 or US$12.95 each. They are highly recommended.
It’s no secret today that Jenner is Dr. Craig Hilton, a general practitioner in a suburb of Melbourne. Dr. Benjamin Rat M.B., many etc.’s, is also a GP in a suburb of the Australian animal city of Fornor. Jenner began Doc Rat in June 2006, and like any long-running comic strip, it has a wealth of backstory and supporting characters by now. It helps if you are familiar with them, but it’s not essential; just as it isn’t essential to be familiar with the medical profession to appreciate all the technical references that Doc Rat and his staff plus others (Gizelle Thomson, his Thomson’s gazelle office receptionist; Mary Scamper, his motherly rabbit nurse; and numerous pharmaceutical high-pressure salesmen) casually throw around. Doc Rat has his own GP practice, and most of the situations that he faces are shared by any small business: billing, paperwork, keeping up with the latest developments in your specialty, and so on.
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
(I considered holding this for October – but Fred reminded me that Trick or Treat Volume 3: Pranks, Parties, and Pumpkins will be out – so enjoy it now!) – Patch
Trick or Treat, volume 2: Historical Halloween, edited by Ianus J. Wolf.
Las Vegas, NV, Rabbit Valley Books, October 2014, trade paperback $20.00 (373 pages).
This is Rabbit Valley’s second annual (2014) Halloween theme anthology; “something for the adults to enjoy”, as last year’s volume said. It presents ten new stories; six scary horror “tricks” and four “delectable romantic and erotic” treats. The book’s fine wraparound cover is again by Stephanie “Ifus” Johnson.
Wolf points out in his Introduction that “historical” is treated liberally. “It is also worth noting that much of the original history of Halloween and its roots of Samhain that we ‘know’ are actually still debated in most academic circles.” (I can personally attest to its evolution. When I went to school in the late 1940 and early ‘50s, you were ‘wrong’ if you spelled Hallowe’en without the apostrophe between the two e’s. Today, nobody bothers with it.) “So relax, have some fun, and don’t think too much of this as a history lesson.” (p. 2)
The anthology is again divided into two parts, each presented by one of the anthropomorphic hosts. Trick the wolf gives us six scary “tricks”, and Treat the black cat follows with four erotic “treats”.
“Jenny-Burnt-Tail” by Huskyteer is set in the British trenches during World War I. A Scottish (terrier) trooper carves a turnip into a jack-o-lantern on All Hallows Eve, and Captain fox tells his men a seasonal reminiscence from his childhood. This story isn’t as scary in itself as the way that Huskyteer tells it, with convincing 1915 British accents and slang. The mud and mist and cold and wet, with enemy snipers all around and maybe poison gas – you really feel that you’re there; never mind any spooks that may also be there. It’s educational, too; you’ll learn a half-dozen regional names for will-o’-the-wisps (including Jenny-Burnt-Tail, which is genuine despite sounding like it was created for this anthropomorphic world). A superb mood piece. Read the rest of this entry »
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Cedar Crest, NM, Book View Café/Evennight Books, August 2013, trade paperback $14.39 (iii + 180 [+ 1] pages), Kindle $4.99.
In an undated far future, Leon is a kitten biomodified to talk and with an opposable thumb. Here he’s being taken by his handler at four weeks old from the industrial lab where he was born to his new home, in a cat carrier:
“I could just see his face if I pressed up against the wire. He watched me, looking kind of wary.
‘So what’s this Gamma Station?’
‘It’s a transportation hub out near Cygsee Four. It’s where I live and work.’
‘Sounds boring.’
‘No, it’s a nice place. You’ll like it.’
‘Cygsee Four. That’s Cygnius 61 C IV, right?’
‘Yes.’
‘That’s in the middle of nowhere.’
‘Nowhere’s a relative term, Leon. It’s got a lot to offer. Better than living in a lab.’
‘Got elephants?’
‘Well, no. But there’s a nice park. You can run on the green grass.’” (pgs. 3-4)
Leon has been modified to become an undercover detective on Gamma Station, a smaller transportation hub to the outer space colonies. Smuggling of bioenhancers has been taking place, and the smugglers have escaped detection so far.
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
A Whisper of Wings, by Paul Kidd. [Second edition]
Raleigh, NC, Lulu.com/Perth, Western Australia, Kitsune Press, June 2015, hardcover $51.95 (557 pages), trade paperback $31.34, Kindle $8.99.
The first edition of A Whisper of Wings was arguably the first professional furry specialty press book ever published, by Vision Novels in October 1999. Anything before that was really a fanzine calling itself a book.
Kidd basically gave his manuscript to Vision just to get it published, after being told by the editors of all the major publishers for years, “A serious adult novel with funny-animal characters? Nobody will ever buy it.” Vision got out two trade paperback novels with anthropomorphic animal characters, both by Paul Kidd, before disappearing in 2001, and A Whisper of Wings has been almost unknown since then. Now Kidd has republished it through his own Kitsune Press, with Terrie Smith’s unused 1997 cover painting. If you never read it before, get it now!
A Whisper of Wings is pure fantasy. It is set in an Australian wilderness more mountainous and forested than the Outback desert, inhabited by the butterfly-winged foxlike Kashra, an alpine aboriginal tribal people. The Kashrans possess a psychic force, the Ka, that the more powerful Kashrans use to enhance their wing-power to make themselves better flyers and hunters. There is also an ïsha world-force, a “Mother Nature” spirit that some Kashran can use to get closer to the forest’s ecology. This Kashran society is thousands of years old and has become rigidly stratified – really ossified. Their civilization is divided into numerous male-dominated tribes, each ruled by a hereditary aristocracy and all under a traditional priesthood. Each tribe is supported by its elite hunters, and by its lower-class artisans who make trade goods. Each tribe is more-or-less self-supporting, coming together for only the annual jiteng games (roughly an aerial soccer tournament) and ceremonial tribal gatherings, at which each tribe tries to outdo the others in lavish feasts and similar displays of conspicuous consumption. Read the rest of this entry »
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Thousand Tales; How We Won the Game, by Kris Schnee.
North Charleston, SC, CreateSpace, June 2015, trade paperback $8.49 (245 pages), Kindle $2.99.
The chapters are years in which this takes place; from “2036: The Early Adopters” to “2040: Thousand Tales”.
The blurb is helpful. “The mad AI Ludo is taking over the Earth… but she just wants everyone to have fun.” But it’s not that simple.
Paul Kostakis is a high-school graduate who wants to go to college. However, in this regimented 2036, all youths are required to serve a government-approved social service to qualify for admission to higher education. Paul is assigned to a Green Communities Youth Initiative work camp across the country in Arizona, a shelter for the homeless and unemployable. Its coordinator is a friendly-appearing sadist who obviously intends to fail Paul. When he stops a madman with a gun from killing anyone in the cafeteria, she records Paul’s actions as “excessively violent”. When he tries to study for his college’s entrance exams, she wastes his time by ordering that he play an endless video game, supposedly to relax and socialize better.
Paul does so very reluctantly, but the Thousand Tales game turns out to be brand-new, controlled by an equally new Artificial Intelligence, Ludo. Ludo, appearing as a fantasy beautiful woman, intrigues Paul by tailoring an imaginary world to his specifications. “She” gradually reveals to him that she intends to follow her programming to help her players enjoy themselves, by immersing them in increasingly-complex fantasy worlds tailored to their desires; and she wants Paul to help recruit new players who need her aid. “In return for a few little favors, she’s offering ‘brain uploading’. She can fatally dice your brain, scan it, and recreate you in a virtual-reality heaven she controls. You can do anything in there: become a griffin, upgrade your mind, fall in love, or go mad.” (back-cover blurb)
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
The Painted Cat, by Austen Crowder.
Dallas, TX, Argyll Productions, April 2015, trade paperback $19.95 (273 pages), e-book $9.95.
“I started painting myself up to look like a toon for two reasons. First, I was bored and needed a new hobby during my summer break as a teacher. Second – and far more important, in my opinion – was that my friend Valerie thought I’d look good as a cat, and I had always wondered what could have been if I had turned toon like she did. That she brought all the supplies, prosthetics, and paint we could possibly have needed sort of sealed the deal.” (p. 9)
The Painted Cat is more like Gary K. Wolf’s 1981 novel Who Censored Roger Rabbit?, or Disney’s 1988 Who Framed Roger Rabbit movie based upon it, than the average anthropomorphic novel. It omits the Disney crazy comedy, but in this world, the toons – and they are called toons — are live cartoon animals, not anthropomorphized “real” animals, who are socially lower-class living among humans; plus those humans who turn themselves into toons with special paint and prosthetics – see the deleted “pig head” sequence from the Roger Rabbit movie. Janet Perch, the protagonist, straps on a cat tail very like the artificial fox tails on sale at every furry convention, and within moments it attaches itself to her spine and she can move it like any cat can do with its tail.
Submitted by Fred Patten, Furry’s favorite historian and reviewer.
Dear Patch; Here is my review of Needle and Through the Eye of a Needle by Hal Clement that I wrote for Cubist’s Anthro several years ago. Maybe only one fan in a hundred will take the trouble to track these down, but they’ll probably be glad if they do. Another way of looking at it is that Dogpatch Press will have the only mention of these proto-furry books before there was a furry fiction genre.
Needle, by Hal Clement.
Garden City, NY, Doubleday & Company, March 1950, hardcover $2.50 (222 pages).
Hal Clement, whose real name was Harry Clement Stubbs (1922-2003), often told of how he wrote Needle as the result of a dare. John W. Campbell, Jr., the editor of Astounding Science Fiction, the most prestigious s-f magazine in the 1940s, was given to making lofty pronouncements that were understood by his writers to be dares to disprove them. On one occasion, Campbell had said that it was impossible to write a genuine science-fictional mystery story. Any such would turn out to be a standard mystery with s-f trappings, such as being set in the future or around a superscientific macguffin; but stripped of those elements, it would turn out to be just a standard mystery. Clement wrote Needle, which Campbell conceded was a genuine mystery that could only exist as also a genuine s-f story. Campbell bought it as a two-part serial for Astounding in its May and June 1949 issues.
Needle begins with two spaceships streaking toward Earth. Their alien occupants are, for the reader’s benefit, referred to as the Hunter and the Quarry. They are a jellylike or amoeboid lifeform, used to living inside a larger lifeform in a symbiotic relationship:
“The Hunter was a metazoon – a many-celled creature, like a bird or man – in spite of his apparent lack of structure. The individual cells of his body, however, were far smaller than those of most earthly creatures, comparing in size with the largest protein molecules. It was possible for him to construct from his tissues a limb, complete with muscles and sensory nerves, the whole structure fine enough to probe through the capillaries of a more orthodox creature without interfering seriously with its blood circulation. He had, therefore, no difficulty in insinuating himself into the shark’s relatively huge body.” (p. 15)
The Hunter’s people live within the bodies of animals called perits in a symbiotic relationship evolved on their world over eons. By themselves they look rather like jellyfish, and the Hunter briefly impersonates one on Earth. The metazoons provide the intelligent direction and the perits provide the physical mobility. When the Hunter’s spaceship, pursuing the Quarry, crashes into the South Pacific Ocean, his perit is killed and he is forced to move into an Earth host body:
“The Hunter’s attitude toward the animal [perit] resembled that of a man toward a favorite dog, though the perit, with its delicate hands which it had learned to use at his direction much as an elephant uses its trunk at the behest of man, was more useful than any dog.” (p. 12)